Level Building Sidekick

Level Building Sidekick 2025 LBS is an extension designed for Unity Engine, which facilitates developers in creating environments for their video games, thereby contributing to increased productivity. This extension features artificial intelligence assistants in various areas, which suggest modifications based on the fundamental characteristics developed by the user. These suggestions enable developers to explore new possibilities without manually creating these variations, fostering greater creative freedom. ...

Tue, Apr 22, 2025 · 2 min · Nicolas Barriga

Semi Exhaustive Generation of Safari Rush Hour puzzles

The method The growing need for large amounts of game content has spawned numerous ways of automating the process. Puzzle games are no exception, as they are a prime example of a genre that can be used to generate large amounts of content and test various methods of doing so. This genre can include standalone games or gameplay enhancers that are present in other genres. This spawns a large variety of puzzle types which makes them a great target for generation of interesting content. ...

Wed, Mar 26, 2025 · 2 min

Character Brain Booster

Character Brain Booster will allow video game developers and designers to define and configure features of enemies and participants that interact with the leading actor during the video game design and testing phases as a debugging tool. We are starting the collaborative development of an Enemy Personality Configuration tool for video game designers and developers to assist them in defining and configuring the behavior of enemies and participants who interact with the leading actor (the player) in a video game. The tool, codenamed Character Brain Booster (CBB), will allow video game developers and designers to define and configure features of enemies and participants that interact with the leading actor during the video game design and testing phases as a debugging tool. Although existing video game engines offer tools for that purpose, they only work in the design stage; video game developers cannot update enemy features in online testing. ...

Fri, Mar 21, 2025 · 1 min · Gabriel Sepulveda